Pioneering the transition from static 2D architectural renderings to browser-streamed real-time spatial exploration—engineered in Unreal Engine with dynamic daylight cycles, interactive material toggles, and sub-50ms WebRTC cloud streaming.
Years ago, architectural pre-sales were locked inside a frustrating compromise. Elipse Studio engineered the Interactive Virtual Home as an internal R&D benchmark—proving that real-time Unreal Engine ray-tracing and cloud pixel streaming could run smoothly in any browser with zero downloads.
ELIPSE STUDIO • REAL-TIME ARCHITECTURE LAB
“"This single project became the catalyst for Elipse Studio's exponential growth, directly unlocking dozens of subsequent residential, resort, and commercial visualization contracts worldwide."”
— Elipse Studio Lead Architecture Lab
Visual output
Measurable impact
How we did it
Ingesting architectural Revit, CAD, and SketchUp plans, retopologizing structural geometry to maintain sub-millimeter tolerances, and curating bespoke FF&E with high-density mesh detail.
Custom Blueprint-driven atmospheric lighting simulating dynamic sun angles, geographic solar orientation, and optical refraction for architectural glass, porcelain, and marble.
Full 6DOF free-roam navigation allowing users to walk anywhere, inspect finishes up close, and use real-time UI triggers to swap flooring, cabinetry, and wall finishes on the fly.
Heavy Unreal Engine ray-tracing calculations run on cloud GPUs, streaming 60 FPS video over WebRTC to any mobile device, laptop, or sales center multi-display touchscreen.
PRODUCTION PIPELINE
CORE TOOLS & PIPELINE:
FAQ
An interactive virtual home is a 3D architectural application built in real-time game engines like Unreal Engine that allows buyers to freely walk through unbuilt properties, change materials and finishes on demand, and simulate daylight cycles at true 1:1 scale, unlike static 2D renders or fixed 360-degree photo tours.
Cloud Pixel Streaming renders the photorealistic Unreal Engine architectural scene on high-performance cloud GPUs and streams the interactive visual feed directly to any consumer device via WebRTC. Buyers can explore high-polygon 3D properties on standard mobile phones or laptops without downloading apps or plugins.
Real-time walkthroughs allow developers to pre-sell off-plan properties 6 to 12 months before groundbreaking by eliminating buyer hesitation, giving investors complete spatial awareness of unbuilt layouts, and enabling customization of finishes prior to construction.
Whether you are marketing a luxury high-rise tower, a master-planned resort community, or a bespoke private estate, Elipse Studio delivers the Unreal Engine pipeline, WebRTC cloud streaming, and sales center applications.